Burning Palm: Difference between revisions
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{{Incomplete|Needs description | {{Incomplete|Needs description and image}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = Burning Palm | |name = Burning Palm | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || 58.0m || | | Continuous || 58.0m || 16.5 || — | ||
|- | |- | ||
| Charged || 71.5m || | | Charged || 71.5m || 77.1 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 63.0 || — | | Melee hit 1 || — || 63.0 || — | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 18.0m || 4.9 || 2.7 || — | ||
|- | |- | ||
| Forward-dash continuous || 24. | | Forward-dash continuous || 24.7m || 9.2 || 5.1 || 5 | ||
|- | |- | ||
| Side-dash continuous || 23. | | Side-dash continuous || 23.2m || 7.1 || 3.9 || 5 | ||
|- | |- | ||
| Backward-dash continuous || 22. | | Backward-dash continuous || 22.4m || 8.7 || 4.8 || 5 | ||
|- | |- | ||
| Standing charged || 25.9m || | | Standing charged || 25.9m || 37.8 || 20.8 || 1 | ||
|- | |- | ||
| Forward-dash charged || 33.6m || | | Forward-dash charged || 33.6m || 56.2 || 30.9 || 1 | ||
|- | |- | ||
| Side-dash charged || 30.8m || | | Side-dash charged || 30.8m || 45.4 || 25.0 || 1 | ||
|- | |- | ||
| Backward-dash charged || 30.1m || | | Backward-dash charged || 30.1m || 44.3 || 24.4 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 25.5 || — || — | | Melee hit 1 || — || 25.5 || — || — | ||
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| Melee hit 3 || — || 28.5 || — || — | | Melee hit 3 || — || 28.5 || — || — | ||
|- | |- | ||
| Melee dash || — || 72.0 || 55.5 || —<!-- 60.0 mid --> | | Melee dash || — || 72.0 || 55.5 || —<!-- 60.0 mid, 34.7 very far --> | ||
|} | |} | ||
Revision as of 02:47, 15 April 2015
This article is incomplete and is in need of attention. Reason: Needs description and image |
Burning Palm | ||||||||||||
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(description needed)
Idol description
Shots fired from the Burning Palm set enemies on fire, dealing extra damage. It has the strongest melee attack of any palm, although it features a long charge time and short firing range. And after the battle, it makes a mean BBQ.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 58.0m | 16.5 | — |
Charged | 71.5m | 77.1 | 1 |
Melee hit 1 | — | 63.0 | — |
Melee hit 2 | — | 37.8 | — |
Melee hit 3 | — | 71.4 | — |
Special attack | 70.0m | 100.0 | 1 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 18.0m | 4.9 | 2.7 | — |
Forward-dash continuous | 24.7m | 9.2 | 5.1 | 5 |
Side-dash continuous | 23.2m | 7.1 | 3.9 | 5 |
Backward-dash continuous | 22.4m | 8.7 | 4.8 | 5 |
Standing charged | 25.9m | 37.8 | 20.8 | 1 |
Forward-dash charged | 33.6m | 56.2 | 30.9 | 1 |
Side-dash charged | 30.8m | 45.4 | 25.0 | 1 |
Backward-dash charged | 30.1m | 44.3 | 24.4 | 1 |
Melee hit 1 | — | 25.5 | — | — |
Melee hit 2 | — | 16.5 | — | — |
Melee hit 3 | — | 28.5 | — | — |
Melee dash | — | 72.0 | 55.5 | — |
Weapon fusion
This weapon follows standard weapon fusion rules.