Predator Cannon: Difference between revisions

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m (added explosion columns)
(added melee damage, shot counts, and ranges)
Line 20: Line 20:
! Attack !! Distance !! Damage !! Explosion !! Shots
! Attack !! Distance !! Damage !! Explosion !! Shots
|-
|-
| Continuous || ? || ? || — || —
| Continuous || 79.2m || ? || — || —
|-
|-
| Charged || ? || ? || ? || ?
| Charged || 96.1m || ? || ? || 1
|-
|-
| Melee hit 1 || — || 58.8 || — || —
| Melee hit 1 || — || 58.8 || — || —
Line 38: Line 38:
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
! Attack !! Distance !! Damage (near) !! Damage (far) !! Explosion !! Shots
|-
|-
| Standing continuous || ? || ? || ? || — || —
| Standing continuous || 31.7m || ? || ? || — || —
|-
|-
| Forward-dash continuous || ? || ? || ? || — || ?
| Forward-dash continuous || 33.4m || ? || ? || — || 2
|-
|-
| Side-dash continuous || ? || ? || ? || — || ?
| Side-dash continuous || 33.4m || ? || ? || — || 2
|-
|-
| Backward-dash continuous || ? || ? || ? || — || ?
| Backward-dash continuous || 33.4m || ? || ? || — || 1
|-
|-
| Standing charged || ? || ? || ? || ? || ?
| Standing charged || 37.0m || ? || ? || ? || 1
|-
|-
| Forward-dash charged || ? || ? || ? || ? || ?
| Forward-dash charged || 43.1m || ? || ? || ? || 1
|-
|-
| Side-dash charged || ? || ? || ? || ? || ?
| Side-dash charged || 40.5m || ? || ? || ? || 1
|-
|-
| Backward-dash charged || ? || ? || ? || ? || ?
| Backward-dash charged || 9.8m || ? || ? || ? || 1
|-
|-
| Melee hit 1 || — || ? || — || — || —
| Melee hit 1 || — || 21.0 || — || — || —
|-
|-
| Melee hit 2 || — || ? || — || — || —
| Melee hit 2 || — || 10.5 || — || — || —
|-
|-
| Melee hit 3 || — || ? || — || — || —
| Melee hit 3 || — || 33.0 || — || — || —
|-
|-
| Melee dash || — || ? || — || — || ?
| Melee dash || — || 10.5 || — || — || 3
|-
|-
| Melee dash finisher || — || ? || — || — || ?
| Melee dash finisher || — || 42.0 || — || — || 1
|}
|}



Revision as of 03:10, 15 April 2015

Pitsadexpression.gif This article is incomplete and is in need of attention.

Reason: Needs base statistics
Predator Cannon
Predator Cannon.jpg
Type: Cannon
Specializes In: Melee/Ranged Combat
Strengths: Melee Attack
Weaknesses: Reduced ranged shots

The Predator Cannon is a cannon in Kid Icarus:Uprising. It has the highest melee attack of its weapon class. While its melee damage is high, its projectiles are powerful as well.

Idol description

This cannon raises movement speed and has the strongest melee attack of its weapon type. Upon exploding, its shots deal repeated damage, and its backward-dash charged shot fires an arching shell that descends on the foe.

Base statistics

Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.

Air battles

Attack Distance Damage Explosion Shots
Continuous 79.2m ?
Charged 96.1m ? ? 1
Melee hit 1 58.8
Melee hit 2 29.4
Melee hit 3 84.0
Special attack 90.0m 168.0 1

Land battles

Attack Distance Damage (near) Damage (far) Explosion Shots
Standing continuous 31.7m ? ?
Forward-dash continuous 33.4m ? ? 2
Side-dash continuous 33.4m ? ? 2
Backward-dash continuous 33.4m ? ? 1
Standing charged 37.0m ? ? ? 1
Forward-dash charged 43.1m ? ? ? 1
Side-dash charged 40.5m ? ? ? 1
Backward-dash charged 9.8m ? ? ? 1
Melee hit 1 21.0
Melee hit 2 10.5
Melee hit 3 33.0
Melee dash 10.5 3
Melee dash finisher 42.0 1

Weapon fusion

This weapon follows standard weapon fusion rules.