Baglo: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{EnemyBox |name= Baglo |jpname= ??? |jptrans= ??? |image= |firstappearance= ''Kid Icarus: Uprising'' (2012) |latestappearance= ''Kid Icarus: Uprising'' (2012) |affiliati...") |
m (It's Aurum-naming time!) |
||
Line 1: | Line 1: | ||
{{EnemyBox | {{EnemyBox | ||
|name= Baglo | |name= Baglo | ||
|jpname= | |jpname= バグロ | ||
|jptrans= | |jptrans= Baguro | ||
|image= | |image= | ||
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | |firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | ||
Line 10: | Line 10: | ||
}} | }} | ||
The '''Baglo''' is an Aurum enemy introduced in ''[[Kid Icarus: Uprising]]''. While dormant, a Baglo appears to be a diamond-shaped series of bronze bars and white discs. When attacked, it shifts its pieces to appear much larger, with all its circular guns facing forward and constantly firing. Baglo have more health than most enemies. | The '''Baglo''' (バグロ ''Baguro'') is an Aurum enemy introduced in ''[[Kid Icarus: Uprising]]''. While dormant, a Baglo appears to be a diamond-shaped series of bronze bars and white discs. When attacked, it shifts its pieces to appear much larger, with all its circular guns facing forward and constantly firing. Baglo have more health than most enemies. | ||
== Appearances == | == Appearances == | ||
=== Kid Icarus: Uprising === | === Kid Icarus: Uprising === | ||
"''Baglo is an unassuming enemy that only awakens when attacked, unleashing a barrage of continuous fire. So take care when | "''Baglo is an unassuming enemy that only awakens when attacked, unleashing a barrage of continuous fire. So take care when battling near a Baglo that one of your own shots doesn't stray and hit it!''" | ||
{{clr}} | {{clr}} | ||
{{UprisingFoes}} | {{UprisingFoes}} | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
Revision as of 14:48, 8 June 2012
Baglo | ||||||||||||
バグロ | ||||||||||||
Baguro | ||||||||||||
| ||||||||||||
| ||||||||||||
The Baglo (バグロ Baguro) is an Aurum enemy introduced in Kid Icarus: Uprising. While dormant, a Baglo appears to be a diamond-shaped series of bronze bars and white discs. When attacked, it shifts its pieces to appear much larger, with all its circular guns facing forward and constantly firing. Baglo have more health than most enemies.
Appearances
Kid Icarus: Uprising
"Baglo is an unassuming enemy that only awakens when attacked, unleashing a barrage of continuous fire. So take care when battling near a Baglo that one of your own shots doesn't stray and hit it!"