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Burst Blade: Difference between revisions

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{{WeaponBox
{{WeaponBox
|name= Burst Blade
|name = Burst Blade
|image= Item01_02_on.png
|image = Burst Blade.png
|type= [[Blade]]
|type = [[Blade]]
|specializesin= Melee/Ranged Combat
|specializesin = Melee/Ranged Combat
|strengths= Multiple shots, good shot cancellation
|strengths = Multiple shots, good shot cancellation
|weaknesses= Short range, weak attack power if all shots do not hit target
|weaknesses = Short range, weak attack power if not all shots hit target
}}
}}
The '''Burst Blade''', known in Japan as '''Fencing Multishooter''' (撃剣マルチシューター "Gekiken Maruchishūtā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has the shortest range of any blade, but has overall equality in all other fields. It is one of the few weapons that shoots multiple shots at once during continuous fire.


The '''Burst Blade''', known in Japan as '''Fencing Multishooter''' (撃剣マルチシューター "Gekiken Maruchishuutaa") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has the shortest range of any blade, but has overall equality in all other fields. It is one of the few weapons that shoots multiple shots at once during continuous fire.
== Idol description ==
 
[[File:Burst Blade Icon.png|left]]
== Idol Description ==
''While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.''
''While the Burst Blade has lower attack power and has the shortest range of any blade, it also fires multiple bullets at once, giving it a wide attack. Its ranged attacks have a strong potential of nullifying incoming fire.''
 
{{clr|left}}
===Base statistics===
== Base statistics ==
====Air Battles====
[[File:Weapon - Burst Blade.png|thumb|200px|Pit using the Burst Blade]]
{|class="wikitable"
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
|-
!Shot!!Distance!!Damage
! Attack !! Distance !! Damage !! Shots
|-
|-
|Continuous||51.4m||13.2
| Continuous || 51.4m || 13.2 || —
|-
|-
|Charged||65.5m||41.9
| Charged || 65.5m || 41.9 || 1
|-
|-
|Melee hit 1||&mdash;||67.2<!--these equal land melee * 4.2, probably not coincidence-->
| Melee hit 1 || &mdash; || 67.2 || &mdash;
|-
|-
|Melee hit 2||&mdash;||37.8
| Melee hit 2 || &mdash; || 37.8 || &mdash;
|-
|-
|Melee hit 3||&mdash;||79.8
| Melee hit 3 || &mdash; || 79.8 || &mdash;
|-
|-
|Special attack||&mdash;||134.0
| Special attack || 100.0m || 134.0 || 1
|}
|}


====Land Battles====
=== Land battles ===
{|class="wikitable"
{|class="wikitable" style="background: lightgrey"
|-
|-
!Shot!!Distance!!Damage (far)!!Damage (near)
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
|-
|Continuous||18.4m||2.3||2.3
| Standing continuous || 18.4m || 2.3 || 2.3 || &mdash;
|-
|-
|Foward-dash continuous||25.8m||18.5||28.3
| Forward-dash continuous || 25.8m || 28.3 || 18.5 || 1
|-
|-
|Side-dash continuous||23.1m||15.0||21.6
| Side-dash continuous || 23.1m || 21.6 || 15.0 || 2
|-
|-
|Backward-dash continuous||24.5m||17.7||23.8
| Backward-dash continuous || 24.5m || 23.8 || 17.7 || 1
|-
|-
|Charged||27.9m||16.8||23.2
| Standing charged || 27.9m || 23.2 || 16.8 || 1
|-
|-
|Foward-dash charged||36.0m||24.5||34.3
| Forward-dash charged || 36.0m || 34.3 || 24.5 || 1
|-
|-
|Side-dash charged||32.4m||20.2||29.1
| Side-dash charged || 32.4m || 29.1 || 20.2 || 1
|-
|-
|Backward-dash charged||24.7m||22.1||29.4
| Backward-dash charged || 24.7m || 29.4 || 22.1 || 1
|-
|-
|Melee hit 1||&mdash;||&mdash;||12.8
| Melee hit 1 || &mdash; || 12.8 || &mdash; || &mdash;
|-
|-
|Melee hit 2||&mdash;||&mdash;||7.2
| Melee hit 2 || &mdash; || 7.2 || &mdash; || &mdash;
|-
|-
|Melee hit 3||&mdash;||&mdash;||15.2
| Melee hit 3 || &mdash; || 15.2 || &mdash; || &mdash;
|-
|-
|Melee dash||&mdash;||&mdash;||36.8
| Melee dash || &mdash; || 36.8 || 24.3 || &mdash;
|}
|}


== Weapon Fusing ==
== Weapon fusion ==
The following weapon pairs will create a Burst Blade when fused:
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
* Insight Staff & EZ Cannon
 
* Volcano Arm & Hawkeye Bow
== Notes ==
*Burning Palm & Cragalance Cannon
* This weapon has an air to land melee damage ratio of 5.25.
*Ninja Palm & Rail Cannon
*Earthmaul Club & Virgo Palm
*Ninja Palm & Ogre Club
*Drill Arm & Saggitarius Bow
*Cursed Palm & Leo Cannon
*Electroshock Cannon & Hewdraw Club
*Twinbellows Cannon & Rose Staff
*Phosphora Bow & Compact Arm
*Ball Cannon & Great Reaper Palm


[[Category:Weapons]]
{{clr}}
{{KIUWeapons}}
[[Category:Blades]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Blades]]
[[Category:Blades]]
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