Coral: Difference between revisions

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|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012)
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012)
|latestappearance= ''Kid Icarus: Uprising'' (2012)
|latestappearance= ''Kid Icarus: Uprising'' (2012)
|affiliations= [[Medusa]]
|affiliations= [[Underworld Army]]
|type= Aerial
|type= Aerial
}}
}}
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== Characteristics ==
== Characteristics ==


As its simple name suggests, the Coral appears to be a floating mass of orange, seemingly crystallized coral with nothing more than a pair of blue lips in terms of facial features. The branching coral on its head, as well as the two stubby leg-like structures beneath it are the only other notable features of this bizarre Underworld monster. What makes a Coral unique is that it is one of the few enemies in the game that doesn't appear to attack directly, at least not from a distance. The real danger lies in its ability to scatter the shards of its body over long distances when destroyed. Being hit with ranged attacks will make these shards fly towards the attacker, so the best way to dispose of these monsters is to destroy it with melee attacks. Doing so will cause the Coral shards to fly in the opposite direction, potentially hitting other enemies in the process.
As its simple name suggests, the Coral appears to be a floating mass of orange coral with nothing more than a pair of blue lips in terms of facial features. The branching coral on its head, as well as the two stubby leg-like structures beneath it are the only other notable features of this bizarre Underworld monster. What makes a Coral unique is that it is one of the few enemies in the game that doesn't appear to attack directly, at least not from a distance. The real danger lies in its ability to scatter the shards of its body over long distances when destroyed. Being hit with ranged attacks will make these shards fly towards the attacker, so the best way to dispose of these monsters is to destroy it with melee attacks. Doing so will cause the Coral shards to fly in the opposite direction, potentially hitting other enemies in the process.


==In ''[[Kid Icarus: Uprising]]''==
==In ''[[Kid Icarus: Uprising]]''==
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