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{{Incomplete|Needs | {{Incomplete|Needs base statistics}} | ||
{{WeaponBox | {{WeaponBox | ||
|name = End-All Arm | |name = End-All Arm | ||
|image = End-All_Arm.png | |image = End-All_Arm.png | ||
|type = [[Arm]] | |type = [[Arm]] | ||
|specializesin = | |specializesin = Continuous fire | ||
|strengths = | |strengths = Strong continuous fire, strong homing ability | ||
|weaknesses = | |weaknesses = Slow recharge, reduced speed | ||
}} | }} | ||
'' | The '''End-All Arm''' is one of the twelve [[Arm]]s in ''[[Kid Icarus: Uprising]]''. Its continuous shots are quite powerful. Its design may be inspired by [[Hades]]. | ||
== Idol description == | == Idol description == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 86.4m || ? || — | ||
|- | |- | ||
| Charged || | | Charged || 92.4m || ? || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 113.4 || — | | Melee hit 1 || — || 113.4 || — | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || 21. | | Standing continuous || 21.6m || 17.7 || 12.4 || — | ||
|- | |- | ||
| Forward-dash continuous || 26.4m || ? || ? || | | Forward-dash continuous || 26.4m || ? || ? || 1 | ||
|- | |- | ||
| Side-dash continuous || 24.0m || 7.3 || 4.7 || | | Side-dash continuous || 24.0m || 7.3 || 4.7 || 3 | ||
|- | |- | ||
| Backward-dash continuous || 26.4m || ? || ? || | | Backward-dash continuous || 26.4m || ? || ? || 1 | ||
|- | |- | ||
| Standing charged || 26.4m || 22.6 || ? || | | Standing charged || 26.4m || 22.6 || ? || 1 | ||
|- | |- | ||
| Forward-dash charged || 31.2m || ? || ? || | | Forward-dash charged || 31.2m || ? || ? || 1 | ||
|- | |- | ||
| Side-dash charged || 28.8m || ? || ? || | | Side-dash charged || 28.8m || ? || ? || 1 | ||
|- | |- | ||
| Backward-dash charged || 31.2m || ? || ? || | | Backward-dash charged || 31.2m || ? || ? || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 29.7 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 14.3 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 24.2 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 70.4 || 30.7 || —<!-- 49.3 mid --> | ||
|} | |} | ||
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This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | ||
: [[Knuckle Staff]] + [[End-All Arm]] = [[Gaol Blade]] (rather than [[Arlon Orbitars]]) | : [[Knuckle Staff]] + [[End-All Arm]] = [[Gaol Blade]] (rather than [[Arlon Orbitars]]) | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 3.82. | ||
{{clr}} | |||
{{KIUWeapons}} | |||
[[Category:Arms]] | [[Category:Arms]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |
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