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Gaol Blade: Difference between revisions

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{{Incomplete|Needs air battles base damage}}
{{WeaponBox
{{WeaponBox
|name = Gaol Blade
|name = Gaol Blade
|image = Item01_06_on.png
|image = Gaol Blade.png
|type = [[Blade]]
|type = [[Blade]]
|specializesin = Melee/Ranged Combat
|specializesin = Melee/Ranged Combat
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|weaknesses = Slow attack speed, slow movement speed, and long charge time
|weaknesses = Slow attack speed, slow movement speed, and long charge time
}}
}}
The '''Gaol Blade''' (ガイナスの撃剣 Gainasu no Gekiken, literally meaning "Gainas's Fencing") is a jagged purple and red [[blade]] modeled after [[Dark Lord Gaol]]'s armor. Its ranged attacks look the same as many of Gaol's attacks. The standing charged shot travels in an arc and bounces along the ground, somewhat like a cannon's projectiles. Its dash continuous fire, standing charged, and forward dash charged shots all have very strong homing ability. The side and backward dash shot's homing is considerably weaker but still slightly above average. The Gaol blade's main drawback is its lack of speed on all fronts: movement, charge time, and shot speed.
The '''Gaol Blade''' (ガイナスの撃剣 Gainasu no Gekiken, literally meaning "Gainas's Fencing") is a jagged purple and red [[blade]] modeled after [[Dark Lord Gaol]]'s armor. Its ranged attacks look the same as many of Gaol's attacks. The standing charged shot travels in an arc and bounces along the ground, somewhat like a cannon's projectiles. Its dash continuous fire, standing charged, and forward dash charged shots all have very strong homing ability. The side and backward dash shot's homing is considerably weaker but still slightly above average. The Gaol Blade's main drawback is its lack of speed on all fronts: movement, charge time, and shot speed.


== Idol description ==
== Idol description ==
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| Standing continuous || 23.0m || 4.6 || 4.6 || —
| Standing continuous || 23.0m || 4.6 || 4.6 || —
|-
|-
| Foward-dash continuous || 32.3m || 26.6 || 16.5 || 2
| Forward-dash continuous || 32.3m || 26.6 || 16.5 || 2
|-
|-
| Side-dash continuous || 28.9m || 22.0 || 13.2 || 2
| Side-dash continuous || 28.9m || 22.0 || 13.2 || 2
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| Standing charged || 33.6m || 32.9 || 20.5 || 1
| Standing charged || 33.6m || 32.9 || 20.5 || 1
|-
|-
| Foward-dash charged || 45.1m || 49.7 || 30.5 || 1
| Forward-dash charged || 45.1m || 49.7 || 30.5 || 1
|-
|-
| Side-dash charged || 40.5m || 42.1 || 26.6 || 1
| Side-dash charged || 40.5m || 42.1 || 26.6 || 1
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| Melee hit 3 || — || 24.9 || — || —
| Melee hit 3 || — || 24.9 || — || —
|-
|-
| Melee dash || — || 57.9 || — || —
| Melee dash || — || 57.5 || 38.0 || —
|}
|}


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* This weapon has an air to land melee damage ratio of 3.2.
* This weapon has an air to land melee damage ratio of 3.2.


{{clr}}
{{KIUWeapons}}
[[Category:Blades]]
[[Category:Blades]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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