Guardian Orbitars: Difference between revisions
From Icaruspedia, the high flying Kid Icarus Wiki
added note; removed incorrect air battles stats and strength
(→Land battles: added melee damage, distances, and shot counts) |
(added note; removed incorrect air battles stats and strength) |
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|type = [[Orbitars]] | |type = [[Orbitars]] | ||
|specializesin = Defensive combat | |specializesin = Defensive combat | ||
|strengths = | |strengths = ? | ||
|weaknesses = ? | |weaknesses = ? | ||
}} | }} | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 96.6m || ? || — | ||
|- | |- | ||
| Charged || | | Charged || 22.0m || ? || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 58.8 || — | | Melee hit 1 || — || 58.8 || — | ||
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== Weapon Fusion == | == Weapon Fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 3.36. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== |