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Harp: Difference between revisions

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[[File:HarpPict.png|right]]
The '''Harp''' is a rare item appearing in both ''[[Kid Icarus (game)|Kid Icarus]]'' and ''[[Kid Icarus: Of Myths and Monsters]]'', where the effect is similar between games. Upon collecting the Harp, it turns all on-screen enemies into slow-falling [[Mallet]]s, even affecting those who enter the screen during the short-lived effect. [[Pit]] will only find this outside of [[Fortress]]es. The effects of the Harp only last for a few seconds, but transmuted foes will remain as Mallets even after the Harp stops playing. Transmuted Mallets can still be destroyed for [[Heart]]s as though they were enemies, but this only applies to Mallets created through the Harp. Harps will disable a [[Shemum]]'s Jar from spawning more Shemums until the effect is over.
The '''Harp''' is a very rare item that turns all on-screen enemies into slow-falling [[Mallet]]s, even affecting those who enter the screen during the short-lived effect. [[Pit]] will only find this outside of [[Fortress]]es. The effects of the harp only last for a few seconds, but transmuted foes will remain as mallets even after the harp stops playing. Transmuted mallets can still be destroyed for [[Heart]]s as though they were enemies, but this only applies to mallets created through the harp. Harps will disable a [[Shemum]]'s Jar from spawning more Shemums until the effect is over.


==Appearances==
==Gallery==
===[[Kid Icarus]]===
<gallery>
[[Image:Harp.gif|left]]
HarpPict.png|Artwork of a Harp for ''Kid Icarus''
Any uncollected Mallets will disappear when the Harp's effect ends.
Harp.gif|A Harp in ''Kid Icarus''
<br clear="all" />
Harp Sprite GB.png|A Harp in ''Kid Icarus: Of Myths and Monsters''
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</gallery>
===[[Kid Icarus: Of Myths and Monsters]]===
 
Harps return in this game and perform the same function as in the original ''Kid Icarus''.
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