Jitterthug: Difference between revisions
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|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | |firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | ||
|latestappearance= ''Kid Icarus: Uprising'' (2012) | |latestappearance= ''Kid Icarus: Uprising'' (2012) | ||
|affiliations= [[ | |affiliations= [[Forces of Nature]] | ||
|type= Grounded | |type= Grounded | ||
}} | }} | ||
'''Jitterthugs''' (クルリンボ ''Kururinbo'') are foes in ''[[Kid Icarus: Uprising]]'' that are part of the [[Forces of Nature]] faction. They are squat-looking plant creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form. To make things harder, the green version attacks using long-ranged fireballs, while the red one chases after | '''Jitterthugs''' (クルリンボ ''Kururinbo'') are foes in ''[[Kid Icarus: Uprising]]'' that are part of the [[Forces of Nature]] faction. They are squat-looking plant creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form. To make things harder, the green version attacks using long-ranged fireballs, while the red one chases after [[Pit]]. | ||
==In ''[[Kid Icarus: Uprising]]''== | ==In ''[[Kid Icarus: Uprising]]''== | ||
Jitterthugs are uncommon enemies found only during land battles, first encountered during ''[[Viridi, Goddess of Nature]]''. | Jitterthugs are uncommon enemies found only during land battles, first encountered during ''[[Viridi, Goddess of Nature]]''. | ||
===Idol Description=== | ===Idol Description=== | ||
'Depending on which way its mask is facing, Jitterthug looks like either an old man or a furious monster. Each of these "personas" has its own traits: the old man is unaffected by ranged shots, while the angry monster is immune to melee strikes." | ''Depending on which way its mask is facing, Jitterthug looks like either an old man or a furious monster. Each of these "personas" has its own traits: the old man is unaffected by ranged shots, while the angry monster is immune to melee strikes." | ||
==Trivia== | ==Trivia== | ||
*This enemy's name | *This enemy's name appears to be the portmanteau of the words "jitterbug", a type of dance, and "thug". | ||
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Latest revision as of 23:28, 15 January 2017
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Jitterthugs (クルリンボ Kururinbo) are foes in Kid Icarus: Uprising that are part of the Forces of Nature faction. They are squat-looking plant creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form. To make things harder, the green version attacks using long-ranged fireballs, while the red one chases after Pit.
In Kid Icarus: Uprising
Jitterthugs are uncommon enemies found only during land battles, first encountered during Viridi, Goddess of Nature.
Idol Description
Depending on which way its mask is facing, Jitterthug looks like either an old man or a furious monster. Each of these "personas" has its own traits: the old man is unaffected by ranged shots, while the angry monster is immune to melee strikes."
Trivia
- This enemy's name appears to be the portmanteau of the words "jitterbug", a type of dance, and "thug".