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Underworld: Difference between revisions

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[[File:UnderworldNES.png|thumb|Pit begins his adventure, starting in the Underworld.|300px]]
[[File:Monoeye and Shemum.jpg|thumb|Pit begins his adventure, starting in the Underworld.]]


The '''Underworld''', known in Japan as '''Hades World''' (冥府界 ''Meifukai'') is  recurring area in the [[Kid Icarus (series)|Kid Icarus series]] In ''[[Kid Icarus]]'' it is a natural vertical maze, ultimately opening to the [[Overworld]]. It's a dank, dark area filled with evil monsters. Of course, the twisted creatures that inhabit the Underworld only provided a sympathetic ear and allies to [[Medusa]], who was banished here by [[Palutena]]. Staging a coup from here, Medusa started her ultimately successful invasion of [[Angel Land]] and installed herself as ruler of the [[Palace in the Sky]].
The '''Underworld''', known in Japan as '''Hades World''' (冥府界 ''Meifukai'') is  recurring area in the [[Kid Icarus (series)|''Kid Icarus'' series]]. In ''[[Kid Icarus (game)|Kid Icarus]]'' it is a natural vertical maze, ultimately opening to the [[Overworld]]. It's a dank, dark area filled with evil monsters. These monsters are allies to [[Medusa]], who was banished here by [[Palutena]]. Staging a coup from here, Medusa started her ultimately successful invasion of [[Angel Land]] and installed herself as ruler of the [[Palace in the Sky]].


The Underworld boasts a large number of threats and navigation hazards. Pit can expect to find moving platforms, thorny growths in the walls, and small pools of lava that can inflict major damage quickly. Platforms will typically be small and Pit must be careful to avoid stepping off a platform as he lands (holding up on the control pad allows for more a precise landing). The area also sports ice that Pit can fall through and will cause him to slide from momentum.
The Underworld boasts a large number of threats and navigation hazards. Pit can expect to find moving platforms, thorny growths in the walls, and small pools of lava that can inflict major damage quickly. Platforms will typically be small and Pit must be careful to avoid stepping off a platform as he lands. The area also sports ice that Pit can fall through and will cause him to slide from momentum.


The Underworld area "wraps around" from one side to another, though the first and second adventure handle it differently.
The Underworld area "wraps around" from one side to another, though the first and second adventure handle it differently.
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==Appearances==
==Appearances==
===''[[Kid Icarus]]''===
===''[[Kid Icarus]]''===
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====Stage 1-1====
====Stage 1-1====
 
[[File:Reaper NES.jpg|thumb|250px|Pit goes through the first stage of the Underworld.]]
[[File:UnderworldNES-Stage1.jpg|thumb|250px|Pit goes through the first stage of the Underworld.]]


Here's where Pit's daring escape from the dungeons begin, and it's not an easy trip. Though this area begins with long, flat platforms, it quickly becomes a tricky jumping gauntlet and Pit's foes are uncompromising.
Here's where Pit's daring escape from the dungeons begin, and it's not an easy trip. Though this area begins with long, flat platforms, it quickly becomes a tricky jumping gauntlet and Pit's foes are uncompromising.
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3D Classic: Pit starts at the bottom of a lava flow, overshadowed by a large mountain.
3D Classic: Pit starts at the bottom of a lava flow, overshadowed by a large mountain.


<gallery widths="250x250">
<gallery>
File:Underworld-NES-1.png
McGoo NES.jpg
</gallery>
</gallery>


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3D Classic: A polar opposite to the last area, icy pillars extend vertically through this stage. Both the beginning and end are marked with bright ice blocks.
3D Classic: A polar opposite to the last area, icy pillars extend vertically through this stage. Both the beginning and end are marked with bright ice blocks.


<gallery widths="250x250">
<gallery>
File:Underworld-NES-2.png
Underworld-NES-2.png
File:Underworld-NES-4.png
Commyloose NES.jpg
</gallery>
</gallery>


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