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Viper Blade: Difference between revisions

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{{Incomplete|Needs melee dash far damage}}
{{WeaponBox
{{WeaponBox
|name = Viper Blade
|name = Viper Blade
|image = Item01_04_on.png
|image = Viper Blade.png
|type = [[Blade]]
|type = [[Blade]]
|specializesin = Melee/Ranged Combat
|specializesin = Melee/Ranged Combat
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The '''Viper Blade''', know in Japan as '''Fencing: Viper''' (撃剣バイパー "Gekiken Baipā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has shots that travel in a long arc that can bend sharply toward enemies. It is among the few weapons that can poison enemies without any kind of modifier. It has above average range for a blade, but charges somewhat slowly. Its backward dash continuous fires four slightly scattered shots, whereas the rest of its dash continuous fire shots fire three in a line. This blade's ranged damage is heavily affected by distance, more-so than most other blades.
The '''Viper Blade''', know in Japan as '''Fencing: Viper''' (撃剣バイパー "Gekiken Baipā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has shots that travel in a long arc that can bend sharply toward enemies. It is among the few weapons that can poison enemies without any kind of modifier. It has above average range for a blade, but charges somewhat slowly. Its backward dash continuous fires four slightly scattered shots, whereas the rest of its dash continuous fire shots fire three in a line. This blade's ranged damage is heavily affected by distance, more-so than most other blades.


==Idol Description==
== Idol description ==
''A blade said to have been forged from the scales of a thousand venomous serpents. It's one of the few weapons that inflicts poison damage. Users of this blade should soothe its dark, nightly rattlings with gentle caresses.''
''A blade said to have been forged from the scales of a thousand venomous serpents. It's one of the few weapons that inflicts poison damage. Users of this blade should soothe its dark, nightly rattlings with gentle caresses.''


==Base statistics==
== Base statistics ==
{{Weapon Notice}}
{{Weapon Notice}}
===Air Battles===
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
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| Melee hit 3 || — || 79.8 || —
| Melee hit 3 || — || 79.8 || —
|-
|-
| Special attack || — || 134.0 || 1
| Special attack || 100.0m || 134.0 || 1
|}
|}


===Land Battles===
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
{|class="wikitable" style="background: lightgrey"
|-
|-
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| Continuous || 28.4m || 2.3 || 2.3 || —
| Continuous || 28.4m || 2.3 || 2.3 || —
|-
|-
| Foward-dash continuous || 39.9m || 12.9 || 7.9 || 3
| Forward-dash continuous || 39.9m || 12.9 || 7.9 || 3
|-
|-
| Side-dash continuous || 35.6m || 10.7 || 6.4 || 3
| Side-dash continuous || 35.6m || 10.7 || 6.4 || 3
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| Charged || 43.0m || 23.9 || 15.0 || 1
| Charged || 43.0m || 23.9 || 15.0 || 1
|-
|-
| Foward-dash charged || 55.6m || 35.4 || 22.8 || 1
| Forward-dash charged || 55.6m || 35.4 || 22.8 || 1
|-
|-
| Side-dash charged || 47.6m || 35.1 || 21.1 || 1
| Side-dash charged || 47.6m || 35.1 || 21.1 || 1
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| Melee hit 3 || — || 20.9 || — || —
| Melee hit 3 || — || 20.9 || — || —
|-
|-
| Melee dash || — || 48.3 || — || —
| Melee dash || — || 48.3 || ? || —
|}
|}


== Weapon Fusion ==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.


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* This weapon has an air to land melee damage ratio of 3.8.
* This weapon has an air to land melee damage ratio of 3.8.


[[Category:Weapons]]
{{clr}}
{{KIUWeapons}}
[[Category:Blades]]
[[Category:Blades]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
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