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Viper Blade: Difference between revisions

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{{Incomplete|Needs melee dash far damage}}
{{WeaponBox
{{WeaponBox
|name= Viper Blade
|name = Viper Blade
|image= Item01_04_on.png
|image = Viper Blade.png
|type= [[Blade]]
|type = [[Blade]]
|specializesin= Melee/Ranged Combat
|specializesin = Melee/Ranged Combat
|strengths= Inherent poisoning ability, good homing ability and range
|strengths = Inherent poisoning ability, good homing ability and range
|weaknesses= Shot damage greatly decreases at long range
|weaknesses = Shot damage greatly decreases at long range
}}
}}
The '''Viper Blade''', know in Japan as '''Fencing: Viper''' (撃剣バイパー "Gekiken Baipā") is a [[Blade]] in ''[[Kid Icarus: Uprising]]''. It has shots that travel in a long arc that can bend sharply toward enemies. It is among the few weapons that can poison enemies without any kind of modifier. It has above average range for a blade, but charges somewhat slowly. Its backward dash continuous fires four slightly scattered shots, whereas the rest of its dash continuous fire shots fire three in a line. This blade's ranged damage is heavily affected by distance, more-so than most other blades.


===Description===
== Idol description ==
The Viper Blade's shots travel in a long arc that can bend sharply toward enemies. It is among the few weapons that can poison enemies without any kind of modifier. It has above average range for a blade, but charges somewhat slowly. Its backward dash continuous fires four slightly scattered shots, whereas the rest of its dash continuous fire shots fire three in a line. This blade's ranged damage is heavily affected by distance, more-so than most other blades.
''A blade said to have been forged from the scales of a thousand venomous serpents. It's one of the few weapons that inflicts poison damage. Users of this blade should soothe its dark, nightly rattlings with gentle caresses.''


== Base statistics ==
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage !! Shots
|-
| Continuous || 79.4m || 10.3 || —
|-
| Charged || 101.2m || 49.7 || 1
|-
| Melee hit 1 || — || 67.2 || —
|-
| Melee hit 2 || — || 37.8 || —
|-
| Melee hit 3 || — || 79.8 || —
|-
| Special attack || 100.0m || 134.0 || 1
|}


===Idol Description===
=== Land battles ===
A blade said to have been forged from the scales of a thousand
{|class="wikitable" style="background: lightgrey"
venomous serpents. It's one of the few weapons that inflicts poison damage.  
|-
Users of this blade should soothe its dark, nightly rattlings with gentle
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
caresses.
|-
| Continuous || 28.4m || 2.3 || 2.3 || —
|-
| Forward-dash continuous || 39.9m || 12.9 || 7.9 || 3
|-
| Side-dash continuous || 35.6m || 10.7 || 6.4 || 3
|-
| Backward-dash continuous || 37.7m || 10.7 || 5.0 || 4
|-
| Charged || 43.0m || 23.9 || 15.0 || 1
|-
| Forward-dash charged || 55.6m || 35.4 || 22.8 || 1
|-
| Side-dash charged || 47.6m || 35.1 || 21.1 || 1
|-
| Backward-dash charged || 44.2m || 36.8 || 20.5 || 1
|-
| Melee hit 1 || — || 17.6 || — || —
|-
| Melee hit 2 || — || 9.9 || — || —
|-
| Melee hit 3 || — || 20.9 || — || —
|-
| Melee dash || — || 48.3 || ? || —
|}


==Statistics==
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.


===Max Shot Distances===
== Notes ==
Standing Continuous: 28.4<br/>
* This weapon has an air to land melee damage ratio of 3.8.
Standing Charged: 43.0<br/>
Forward Dash Continuous: 39.9<br/>
Forward Dash Charged: 55.6<br/>
Side Dash Continuous: 35.6<br/>
Side Dash Charged: 49.9<br/>
Backward Dash Continuous: 37.7<br/>
Backward Dash Charged: 44.2<br/>


===Base Ranged Damage===
{{clr}}
Damage decreases as range increases.
{{KIUWeapons}}
Standing Continuous: 2.0<br/>
Standing Charged: 15.0-23.9<br/>
Forward Dash Continuous: 7.9-12.9<br/>
Forward Dash Charged: 22.8-35.4<br/>
Side Dash Continuous: 6.4-10.7<br/>
Side Dash Charged: 18.7-30.0<br/>
Backward Dash Continuous: 5.0-10.7<br/>
Backward Dash Charged: 20.5-36.8<br/>
 
===Base Melee Damage===
Combo Strike 1: 17.6<br/>
Combo Strike 2: 9.9<br/>
Combo Strike 3: 20.9<br/>
Dash Strike: 48.3<br/>
 
===Weapon Fusing===
The following weapon pairs will create a Viper Blade when fused:
 
[[Insight Staff]]/ [[Ball Cannon]]
 
[[Orb Staff]]/[[EZ Cannon]]
 
[[Ancient Staff]]/ [[Sonic Cannon]]
 
[[Lancer Staff]]/ [[Leo Cannon]]
 
[[Scorpio Staff]]/ [[Rail Cannon]]
 
[[Laser Staff]]/ [[Fireworks Cannon]]
 
[[Fortune Bow]]/ [[Compact Arm]]
 
[[Phosphora Bow]]/ [[Electroshock Arm]]
 
[[Hawkeye Bow]]/ [[Bowl Arm]]
 
[[Divine Bow]]/[[Kraken Arm]]
 
[[Meteor Bow]]/ [[Phoenix Arm]]
 
[[Violet Palm]]/ [[Babel Club]]
 
[[Midnight Palm]]/ [[Hewdraw Club]]
 
[[Ninja Palm]]/ [[Halo Club]]
 
[[Great Reaper Palm]]/ [[Skyscraper Club]]
 
[[Violet Palm]]/ Ball Cannon
 
[[Burning Palm]]/ EZ Cannon
 
Midnight Palm/[[Twinbellows Cannon]]
 
[[Cursed Palm]]/ Sonic Cannon
 
[[Cutter Palm]]/Leo Cannon
 
Electroshock Arm/ [[Magnus Club]]
 
[[Bowl Arm]]/ [[Black Club]]
 
[[End-All Arm]]/ Halo Club
 
Phoenix Arm/ Skyscraper Club
 
[[Crusher Arm]]/ Babel Club
 
 
 
 
 
 
 
[[Category:Weapons]]
[[Category:Blades]]
[[Category:Blades]]
[[Category:Kid Icarus: Uprising]]
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