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Viridi Claws: Difference between revisions

From Icaruspedia, the high flying Kid Icarus Wiki
1,530 bytes added ,  4 February 2013
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{{stub}}
{{Incomplete|Needs description and base statistics}}
{{WeaponBox
{{WeaponBox
|name=Viridi Claws
|name = Viridi Claws
|image=Viridi_Claws.png
|image = Viridi_Claws.png
|type=[[Claws]]
|type = [[Claws]]
|specializesin=Melee combat
|specializesin = Melee combat
|strengths=Strong homing ability, continuous fire, paralysis
|strengths = Strong homing ability, continuous fire, paralysis
|weaknesses=
|weaknesses =  
}}
}}
The '''Viridi Claws''' are [[Claws]] in ''[[Kid Icarus: Uprising]]''.  
The '''Viridi Claws''' are [[Claws]] in ''[[Kid Icarus: Uprising]]''.  
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''Claws that are as beautiful and deadly as Viridi herself. Their shots feature a strong homing ability and can maintain continuous fire for long periods. Charged shots fired by the Viridi Claws paralyze foes one-third of the time.''
''Claws that are as beautiful and deadly as Viridi herself. Their shots feature a strong homing ability and can maintain continuous fire for long periods. Charged shots fired by the Viridi Claws paralyze foes one-third of the time.''


== Base statistics ==
{{Weapon Notice}}
=== Air battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage !! Shots
|-
| Continuous || ? || ? || —
|-
| Charged || ? || ? || ?
|-
| Melee hit 1 || — || ? || —
|-
| Melee hit 2 || — || ? || —
|-
| Melee hit 3 || — || ? || —
|-
| Melee hit 4 || — || ? || —
|-
| Melee hit 5 || — || ? || —
|-
| Special attack || 130.0m || 22.0 || 10
|}
=== Land battles ===
{|class="wikitable" style="background: lightgrey"
|-
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots
|-
| Standing continuous || ? || ? || ? || —
|-
| Foward-dash continuous || ? || ? || ? || ?
|-
| Side-dash continuous || ? || ? || ? || ?
|-
| Backward-dash continuous || ? || ? || ? || ?
|-
| Standing charged || ? || ? || ? || ?
|-
| Foward-dash charged || ? || ? || ? || ?
|-
| Side-dash charged || ? || ? || ? || ?
|-
| Backward-dash charged || ? || ? || ? || ?
|-
| Melee hit 1 || — || ? || — || —
|-
| Melee hit 2 || — || ? || — || —
|-
| Melee hit 3 || — || ? || — || —
|-
| Melee hit 4 || — || ? || — || —
|-
| Melee hit 5 || — || ? || — || —
|-
| Melee dash || — || ? || — || —
|}
== Weapon fusion ==
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules.
<!--
== Notes ==
* This weapon has an air to land melee damage ratio of ?.-->
[[Category:Claws]]
[[Category:Kid Icarus: Uprising]]
[[Category:Kid Icarus: Uprising]]
[[Category:Weapons]]
[[Category:Claws]]
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